Monday, March 28, 2011

Reverse Engineering: Mechanicnal Product - Functional Analysis

 

      the purpose of the product, the gaameboy advanced sp is to provide people with entertainment by playing games. So to go along with the product the are games. the gameboy gives people a joy and is practical for times when  you have to be mobile. personally thats why I like it so much.

     my hypothisis how the product works is the game has data that the gameboy procceses and shows on the screen then there is a "directinal pad," left and right buttons, and buttons "A" and "B"  using them the product read that and you are able to control the game or quest your on.
     well, hidden from view but make the mecanics of the product work are data cards inside of it and ports for the buttons.  
  


 sorry i couldnt make a black box diagram but this clearly layed out
          input---
Charged battery                                                                                   
games
Buttons-  a, b, directional pad, start, select, L, and R
Actions
Slots on back
                     outputs---

Light up screen
Data on the screen
Controls game
Sound
Charger and multiplayer connection
                    

Friday, March 25, 2011

egg drop


Idea generatin and Ideas
Brainstorming-Create a sketch of one possible solution. Include labels.
-Create a sketch of another possible solution. Include labels.
Material Prep
-Generate a list of materials required for build day.
-Document a plan to ensure materials are brought in on block day

Build Achievements

Material Size:
-Your materials fit inside a printer paper box

Drop Achievements

Drop Accuracy:
-You hit the butcher paper!
-You hit inside the third ring!
-You hit inside the second ring!
-You hit inside the first ring!
-You hit the Bullseye!

Egg Resilience:
-Your egg broke but the yolk remained intact.
-Your egg cracked but the yolk stayed inside and intact.
-Your egg cracked but was still together.
-Your egg didn't break in any way! (awarded three times)
-Your egg didn't break in any way! (awarded three times)
-Your egg didn't break in any way! (awarded three times)

Calculation Achievements

Communicate Results Achievements

Other Achievements
one of the more memorable  designs was i think it was Philips design but it was a box with marshmallows  and peanut butter. it also a had a rock on a string that dropped to the ground then the box slid down to string to the bullseye. so good job to them. 

Thursday, March 3, 2011

opt in 02 Carnival Splendor


The problem started with a fire in the engine room, that stranded the people for three days. that set new problems because the people wernt doing anything and well thats not good for Carnavel.
   the repair needed was first the engins that started the fire then the damage the fire caused. also all the other stuff that reacted to the other problems.
  the local economy change because the shipyard sort of had to shift its prioritys from the nornal routine of docking and shiping off and acepting supplise to tryinng to solve the cruse ship problem.

Reverse Engineering: Mechanical Product

front

side


top

  Visual/ product analysis for the gameboy. this product has a shape targeted to appeal to kids, meaning it has a fun shape, so people will buy it. also it's smart to have a simple shape so people are in control of what they are doing. the shape is a curved square, its not to bulky and able to put in a pocket but the screne for viewing whats going on is still big enough to be good.
 

Monday, February 28, 2011

Engineering Design: Project 2.4.1 - Design Project

 1)    Trent and I were given the option of making a few differnt things on aoutodesk inventor. we chose the candy machine with a sort of differnt stye that what you might not see all the time.
2)     We actually didnt start with that design brief and were going to do the car, but that didnt work out. from that we decided on the candy machine mostly because we both had some ideas on it and could put them together.
3)   step one define the problem
       the problem is that we need to design a candy machine that is workable.
   step two brain storm
       started from scratch and had to make differnt designs. had a few aceptable choices but one idea was      just better.
    step four criteria and constraints
        we had to meet the criteria of must be durable, cant be bigger than 8" wide x4" deep x 4" high, minimunm of four differnt parts once assembled, four unique candy shapes, and cant exceed 1/2" width, depth, hight or diameter.
   


4)



There is a slope inside of it to help the candy move down to the bottom. There is also an opening on top so you can refill it. There is a crank at the end of it so that you can control the amount of candy coming out.

Sunday, February 27, 2011

opt in 01 less is more

  


















      The New Balance 890 is using the idea of "less is more" and with the drawings of shoes in the picture I can see how that would appeal to people on the market.  What New Balance did that they are calling the future of the running shoe. They didn't take anything out to make a better shoe but actually added new components; REVlite, a new sole of foam that makes the shoe way lighter and the runner faster. Thus less is more and elegance is shown to succeed over all.

Friday, February 25, 2011

servival at sea game





    the game that was given to us was to prioritize 15 items on a list that would be needed for survival. after we did that on our own we got in team and all agreed on priorty.
    the items i thought were most important were the water and food. I chose this first because i thought survival right from the beginning is most important. The least important items for survival were the small transister radio and the sextant. at first it was hard to place the sextant because i didn't know what it was or how it was used so that helped the placement of close to last.
   something i thought was important that my team didnt think was important is the fishing supplys. but my team persuaded me that getting rescued could be quicker with item like the miir. so we came to an agreement in food and water to stay alive then the mirror and oil. for signaling.  our group was good at really thinking about if that was them how would they servive.
   it was serprizing how the experets rated the items first was the shaving mirror, oil and water. it was a suprise to see that my first two choices wernt what a coat gaurd would chosse. and the experts main goal is to get rescued as opose to stay alive right then.